The Barrow of Gruesome Secrets

Level 1

Chanting fills the corridorA fountain of water sits in an alcove herePatches of mushrooms grow hereA chute falls into the corridor from above50' x 30', Empty50' x 30', 6 x Rat50' x 30', Empty50' x 50', Empty50' x 30', 1 x Hyena30' x 50', 1 x Ghoul, Javelin Trap50' x 30', 5 x Dire Rat30' x 30', Empty50' x 30', 15 x Rat50' x 50', 8 x Rat30' x 50', Empty50' x 30', 1 x Medium Monstrous Scorpion50' x 30', Empty50' x 30', Empty30' x 30', Empty30' x 30', Empty30' x 50', 1 x Medium Monstrous Scorpion50' x 30', Empty30' x 50', 5 x Dire Rat50' x 30', Empty30' x 50', 10 x Rat30' x 30', Empty30' x 50', Empty50' x 30', Empty50' x 30', 1 x Ghoul30' x 30', Empty30' x 30', Empty50' x 50', Empty30' x 30', Hidden Treasure30' x 30', 1 x Rat Swarm30' x 50', Empty30' x 50', Empty30' x 30', EmptyStuck Strong Wooden DoorUnlocked Simple Wooden DoorStuck Simple Wooden DoorArchwayStuck Simple Wooden DoorStuck Stone DoorStuck Strong Wooden Door (slides up)ArchwayArchwayStuck Simple Wooden DoorStuck Simple Wooden DoorArchwayStuck Stone DoorUnlocked Good Wooden DoorStuck Simple Wooden DoorStuck Good Wooden DoorStuck Simple Wooden DoorStuck Simple Wooden DoorUnlocked Simple Wooden DoorStuck Good Wooden DoorStuck Stone DoorArchwayUnlocked Strong Wooden DoorUnlocked Good Wooden DoorUnlocked Iron DoorArchwayStuck Good Wooden DoorUnlocked Strong Wooden DoorStuck Strong Wooden DoorArchwayUnlocked Good Wooden DoorUnlocked Simple Wooden DoorStuck Simple Wooden DoorStuck Good Wooden DoorArchwayArchwayUnlocked Simple Wooden DoorArchwayArchwayArchwayArchwayUnlocked Simple Wooden DoorUnlocked Simple Wooden DoorStuck Simple Wooden DoorArchwayArchwayStuck Good Wooden DoorStuck Stone DoorArchwayUnlocked Simple Wooden DoorArchwayUnlocked Simple Wooden DoorArchwayUnlocked Simple Wooden DoorArchwayStuck Simple Wooden DoorArchwayArchwayUnlocked Strong Wooden DoorStuck Simple Wooden DoorArchwayStuck Strong Wooden DoorStuck Simple Wooden DoorStuck Simple Wooden DoorArchwayArchwayStuck Strong Wooden DoorStuck Strong Wooden DoorStuck Good Wooden DoorUnlocked Simple Wooden DoorArchwayStuck Strong Wooden DoorUnlocked Simple Wooden Door (slides down)Stuck Good Wooden DoorStuck Simple Wooden DoorArchwayUnlocked Simple Wooden DoorArchwayArchwayUnlocked Simple Wooden DoorStuck Simple Wooden Door (slides down)Stuck Simple Wooden DoorArchwayStuck Simple Wooden Door
General
Dungeon Walls Superior Masonry
Dungeon Floor Sand
Temperature Average
Illumination Average (shadowy in corridors, lamps or torches in most rooms)
Corridors
a Chanting fills the corridor
c A fountain of water sits in an alcove here
e Patches of mushrooms grow here
i A chute falls into the corridor from above
Wandering
Monsters
1 14 x Rat, bloodied and fleeing a more powerful enemy
2 1 x Ghoul, scouting from another part of the dungeon
3 1 x Medium Monstrous Scorpion, trying to lure the party into an ambush
4 1 x Bat Swarm, actively patrolling their territory
5 1 x Hyena, consumed by disease and madness
6 1 x Ghoul, wielding bizarre eldritch powers
Room #1
East Entry Stuck Good Wooden Door

→   Leads to room #13

South Entry Archway

→   Leads to room #12, inhabited by 1 x Medium Monstrous Scorpion

Empty  
Room #2
North Entry Unlocked Simple Wooden Door
East Entry Stuck Strong Wooden Door
South Entry #1 Stuck Simple Wooden Door

→   Leads to room #33

South Entry #2 Stuck Simple Wooden Door
Room Features A balcony hangs from the north wall, and the south and east walls have been engraved with incoherent labyrinths
Monster 6 x Rat

Treasure: None

Room #3
North Entry Stuck Simple Wooden Door

→   Leads to room #5, inhabited by 1 x Hyena

West Entry Stuck Stone Door

→   Leads to room #10, inhabited by 8 x Rat

East Entry Archway
Room Features An enchanted pool in the north-east corner of the room summons a water elemental to serve whomever drinks from it (but only once), and a large kiln and coal bin sit in the north side of the room
Room #4
North Entry Archway
East Entry Stuck Strong Wooden Door (slides up)
South Entry Archway

→   Leads to room #14

Room Features A ladder ascends to a wooden platform in the west side of the room, and burning torches in iron sconces line the north and south walls
Room #5
North Entry Stuck Simple Wooden Door

→   Leads to room #22

West Entry Archway

→   Leads to room #10, inhabited by 8 x Rat

South Entry Stuck Simple Wooden Door

→   Leads to room #3

Room Features Someone has scrawled "I'd rather be at the Crossed Axes" in dwarvish runes on the east wall, and an acrid odor fills the east side of the room
Monster 1 x Hyena

Treasure: 120 gp; hoard total 120 gp

Room #6
West Entry Stuck Simple Wooden Door
East Entry Stuck Stone Door
South Entry Unlocked Good Wooden Door

→   Leads to room #10, inhabited by 8 x Rat

Room Features A rustling noise can be faintly heard near the north wall, and a pile of rotten leather lies in the south side of the room
Monster 1 x Ghoul

Treasure: 500 sp; Throwing Axe (8 gp); hoard total 58 gp

Trap Javelin Trap
Room #7
North Entry Archway

→   Leads to room #20

South Entry #1 Stuck Simple Wooden Door

→   Leads to room #13

South Entry #2 Stuck Good Wooden Door
Room Features An enchanted pool in the north side of the room summons a water elemental to serve whomever drinks from it (but only once), and motes of prismatic light fill the south-east corner of the room
Monster 5 x Dire Rat

Treasure: None

Room #8
East Entry Stuck Simple Wooden Door
South Entry Unlocked Simple Wooden Door
Empty  
Room #9
West Entry Stuck Strong Wooden Door

→   Leads to room #26

South Entry Stuck Good Wooden Door
Monster 15 x Rat

Treasure: 40 gp; Moonstone (50 gp); Bullseye Lantern (12 gp); hoard total 102 gp

Room #10
North Entry #1 Unlocked Good Wooden Door

→   Leads to room #6, inhabited by 1 x Ghoul

North Entry #2 Unlocked Strong Wooden Door
West Entry Stuck Good Wooden Door
East Entry #1 Archway

→   Leads to room #5, inhabited by 1 x Hyena

East Entry #2 Stuck Stone Door

→   Leads to room #3

South Entry #1 Unlocked Iron Door
South Entry #2 Archway

→   Leads to room #31

Room Features A magical shrine in the south side of the room grants immunity to lightning damage (for one day) to whomever offers a prayer, and a pile of broken arrows lies in the north-east corner of the room
Monster 8 x Rat

Treasure: 6000 cp; Longbow (75 gp); hoard total 135 gp

Room #11
South Entry #1 Stuck Strong Wooden Door
South Entry #2 Unlocked Strong Wooden Door
Empty  
Room #12
North Entry Archway

→   Leads to room #1

East Entry Unlocked Simple Wooden Door (slides down)

→   Leads to room #28

South Entry Unlocked Good Wooden Door
Room Features Lit candles are scattered across the floor, and a jingling sound fills the room
Monster 1 x Medium Monstrous Scorpion

Treasure: 90 gp; Gilded Wooden Dice (pair) (600 gp); Shortspear (2 gp); hoard total 692 gp

Room #13
North Entry #1 Unlocked Simple Wooden Door
North Entry #2 Stuck Simple Wooden Door

→   Leads to room #7, inhabited by 5 x Dire Rat

West Entry Stuck Good Wooden Door

→   Leads to room #1

Empty  
Room #14
North Entry Archway

→   Leads to room #4

West Entry Archway

→   Leads to room #21, inhabited by 10 x Rat

East Entry Archway
South Entry Unlocked Simple Wooden Door
Room Features A tapestry of ancient mythology hangs from the west wall, and a cube of solid stone stands in the center of the room
Room #15
West Entry Archway
East Entry Archway

→   Leads to room #17, inhabited by 1 x Medium Monstrous Scorpion

Empty  
Room #16
East Entry Archway

→   Leads to room #25, inhabited by 1 x Ghoul

South Entry Unlocked Simple Wooden Door
Room Features The floor is covered in perfect hexagonal tiles, and a fountain decorated with five water-breathing dragon heads sits in the north-west corner of the room
Room #17
North Entry Archway
West Entry Archway

→   Leads to room #15

East Entry #1 Stuck Simple Wooden Door
East Entry #2 Unlocked Simple Wooden Door
Monster 1 x Medium Monstrous Scorpion

Treasure: 200 sp; hoard total 20 gp

Room #18
East Entry #1 Stuck Stone Door
East Entry #2 Stuck Good Wooden Door
South Entry Archway
Empty  
Room #19
West Entry Stuck Simple Wooden Door (slides down)

→   Leads to room #32

East Entry #1 Unlocked Simple Wooden Door

→   Leads to room #20

East Entry #2 Archway
Room Features The room has a high domed ceiling, and someone has scrawled "We've run out of rope" on the east wall
Monster 5 x Dire Rat

Treasure: None

Room #20
North Entry Unlocked Simple Wooden Door
West Entry Unlocked Simple Wooden Door

→   Leads to room #19, inhabited by 5 x Dire Rat

South Entry Archway

→   Leads to room #7, inhabited by 5 x Dire Rat

Empty  
Room #21
North Entry #1 Archway

→   Leads to room #29

North Entry #2 Stuck Simple Wooden Door
West Entry Archway
East Entry Archway

→   Leads to room #14

Room Features Someone has scrawled "No, I said it had eleven eyes" on the west wall, and a shallow pool of acid lies in the north-east corner of the room
Monster 10 x Rat

Treasure: 60 gp; hoard total 60 gp

Room #22
West Entry Archway
East Entry Unlocked Strong Wooden Door
South Entry Stuck Simple Wooden Door

→   Leads to room #5, inhabited by 1 x Hyena

Room Features The floor is covered in perfect hexagonal tiles, and someone has scrawled "Finni died here" in blood on the east wall
Room #23
South Entry Stuck Strong Wooden Door
Empty  
Room #24
South Entry Stuck Simple Wooden Door
Room Features A jingling sound can be faintly heard near the east wall, and a ruined gauntlet lies in the north-east corner of the room
Room #25
North Entry #1 Archway
North Entry #2 Stuck Simple Wooden Door
West Entry Archway

→   Leads to room #16

Monster 1 x Ghoul

Treasure: 70 gp; hoard total 70 gp

Room #26
West Entry Stuck Strong Wooden Door
East Entry Stuck Strong Wooden Door

→   Leads to room #9, inhabited by 15 x Rat

Empty  
Room #27
North Entry Unlocked Simple Wooden Door

→   Leads to room #30, inhabited by 1 x Rat Swarm

East Entry Stuck Good Wooden Door
Empty  
Room #28
West Entry #1 Unlocked Simple Wooden Door (slides down)

→   Leads to room #12, inhabited by 1 x Medium Monstrous Scorpion

West Entry #2 Stuck Good Wooden Door
East Entry Archway
South Entry Stuck Strong Wooden Door
Room Features A shallow pit lies in the south side of the room, and several corroded iron spikes are scattered throughout the room
Room #29
East Entry Stuck Simple Wooden Door
South Entry Archway

→   Leads to room #21, inhabited by 10 x Rat

Hidden Treasure Hidden Locked Iron Chest (superior lock)

6000 cp; Oil of Magic Weapon; hoard total 60 gp

Room #30
West Entry Archway
South Entry Unlocked Simple Wooden Door

→   Leads to room #27

Room Features Spirals of yellow stones cover the floor, and a pile of rotten fruit lies in the north-west corner of the room
Monster 1 x Rat Swarm

Treasure: 400 sp; Shortspear (2 gp); hoard total 42 gp

Room #31
North Entry Archway

→   Leads to room #10, inhabited by 8 x Rat

South Entry Unlocked Simple Wooden Door
Room Features A chute descends from the room into a magical cyst below, and the scent of urine fills the north-west corner of the room
Room #32
East Entry Stuck Simple Wooden Door (slides down)

→   Leads to room #19, inhabited by 5 x Dire Rat

Empty  
Room #33
North Entry Stuck Simple Wooden Door

→   Leads to room #2, inhabited by 6 x Rat

West Entry Stuck Simple Wooden Door
South Entry Archway
Room Features A stone dais sits in the south side of the room, and someone has scrawled "The White Rangers looted this place" on the north wall

The Barrow of Gruesome Secrets
http://donjon.bin.sh/

Some content used under the terms of the Open Gaming License